Skill Delays

Skill Hard Delays

Hard Delays are enforced cooldowns applied to certain skills to balance gameplay and prevent excessive spamming. These adjustments ensure fair combat pacing and maintain class diversity in battles.

📊 Hard Delay Adjustments

Class

Skill Name

Hard Delay (ms)

Acolyte

Blessing

100

Acolyte

Increase Agility

100

Priest

Status Recovery

100

Priest

Lex Aeterna

100

Archer / Rogue

Double Strafe

100

Archer

Arrow Shower

150

Hunter

Blitz Beat

150

Sniper

Falcon Assault

200

Sniper

Sharpshooting

250

Knight

Bowling Bash

100

Knight

Brandish Spear

150

Knight

Spear Boomerang

100

Knight

Charge Attack

100

Swordsman

Magnum Break

100

Swordsman

Bash

100

Sage

Dispel

100

Sage

Land Protector

100

High Wizard

Ganbantein

100

Clown / Gypsy

Tarot Card of Fate

100

Paladin

Pressure

250

Merchant

Cart Revolution

100

Whitesmith

Cart Termination

100

Assassin

Grimtooth

150

Assassin Cross

Throw Venom Knife

100

Assassin Cross

Soul Destroyer

200

Magician

Fire Bolt

150

Magician

Cold Bolt

150

Magician

Lightning Bolt

150

Ninja

Throw Zeny

200

Ninja

Crimson Fire Blossom

200

Ninja

Dragon Fire Formation

200

Ninja

Lightning Spear of Ice

200

Ninja

Falling Ice Pillar

200

Ninja

Lightning Crash

200

Ninja

North Wind

200

Lord Knight

Spiral Pierce

200

Soul Linker

Assassin Spirit

200

Soul Linker

Kaupe

200

Soul Linker

Kaite

200

Soul Linker

Eske

200

Purpose of Hard Delays

  • Balance Gameplay – Prevents certain classes from overwhelming others with spammed skills.

  • Encourage Strategy – Players must time their skills carefully instead of relying on rapid repetition.

  • Class Diversity – Ensures all classes remain viable by reducing dominance of specific abilities.

  • Fair Competition – Creates a healthier PvP and WoE environment.

Last updated