Skill Delays
Skill Hard Delays
Hard Delays are enforced cooldowns applied to certain skills to balance gameplay and prevent excessive spamming. These adjustments ensure fair combat pacing and maintain class diversity in battles.
📊 Hard Delay Adjustments
Class
Skill Name
Hard Delay (ms)
Acolyte
Blessing
100
Acolyte
Increase Agility
100
Priest
Status Recovery
100
Priest
Lex Aeterna
100
Archer / Rogue
Double Strafe
100
Archer
Arrow Shower
150
Hunter
Blitz Beat
150
Sniper
Falcon Assault
200
Sniper
Sharpshooting
250
Knight
Bowling Bash
100
Knight
Brandish Spear
150
Knight
Spear Boomerang
100
Knight
Charge Attack
100
Swordsman
Magnum Break
100
Swordsman
Bash
100
Sage
Dispel
100
Sage
Land Protector
100
High Wizard
Ganbantein
100
Clown / Gypsy
Tarot Card of Fate
100
Paladin
Pressure
250
Merchant
Cart Revolution
100
Whitesmith
Cart Termination
100
Assassin
Grimtooth
150
Assassin Cross
Throw Venom Knife
100
Assassin Cross
Soul Destroyer
200
Magician
Fire Bolt
150
Magician
Cold Bolt
150
Magician
Lightning Bolt
150
Ninja
Throw Zeny
200
Ninja
Crimson Fire Blossom
200
Ninja
Dragon Fire Formation
200
Ninja
Lightning Spear of Ice
200
Ninja
Falling Ice Pillar
200
Ninja
Lightning Crash
200
Ninja
North Wind
200
Lord Knight
Spiral Pierce
200
Soul Linker
Assassin Spirit
200
Soul Linker
Kaupe
200
Soul Linker
Kaite
200
Soul Linker
Eske
200
Purpose of Hard Delays
Balance Gameplay – Prevents certain classes from overwhelming others with spammed skills.
Encourage Strategy – Players must time their skills carefully instead of relying on rapid repetition.
Class Diversity – Ensures all classes remain viable by reducing dominance of specific abilities.
Fair Competition – Creates a healthier PvP and WoE environment.
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