Tax System
Tax System
To maintain balance in the economy and ensure fair trading practices, a 5% tax is applied in specific scenarios. This system helps regulate zeny circulation and item pricing across the server.
💰 Player-to-Player Trading
When trading directly with another player, a 5% tax is deducted from the total zeny exchanged.
Example:
If you trade 10,000 zeny, the recipient will receive 9,500 zeny.
The remaining 500 zeny is collected as tax.
🛒 Vending System
When selling items through vending, a 5% tax is applied to the final sale price.
Example:
If an item is sold for 20,000 zeny, the seller will receive 19,000 zeny.
The 1,000 zeny difference is collected as tax.
📊 Tax Application Table
Transaction Type
Tax Applied
Example (10,000 zeny)
Zeny Received
Player-to-Player Trade
✅ 5%
10,000 → 9,500
9,500
Vending Sale
✅ 5%
10,000 → 9,500
9,500
📖 Why Taxes Exist
Taxes are not just a penalty—they serve an important role in keeping the server’s economy healthy and fair. Without regulation, zeny can accumulate unchecked, leading to inflation and destabilizing the value of items. The tax system ensures balance and sustainability for all players.
🎯 Key Reasons
Economic Stability – Prevents runaway inflation by reducing excess zeny in circulation.
Fair Trading Environment – Encourages realistic pricing and thoughtful trading strategies.
Long-Term Balance – Keeps zeny valuable and the economy consistent over time.
Community Benefit – Adds immersion and realism to the server’s economic system.
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